Multimedia localization is perhaps not the hot topic these days. It may no longer have the “newness” of neural MT, or the mystery of transcreation. Multimedia localization has been around for a while. However, this by no means gives us permission to overlook this crucial aspect of localization.
In this report we look closely at the global multilingual voice over industry. Voice over is a service that is coming into higher and higher demand and this is not expected to slow down. While many LSPs offer voice over services as part of their service offering, many of these do not themselves fully understand all of the complexities of providing this as a service. We can look to industry experts who are specializing in voice over to shed some light on some of the common information out there.
This report draws upon information gathered from interviews with industry professionals, publicly available data, and top notch reporting from industry leaders, all of which Nimdzi has organized into the below sections.
We know you are busy! That’s why each of our reports are formatted so that information can be quickly and easily digested. For those in a hurry, we provide the TL;DR (Too long; didn’t read!) section in the beginning of each report. At the end of each report we also summarize key points with our own Insights.
For those that think the devil is in the details, we have you covered, too! In the body of the report we go into as much detail as possible about each topic discussed. Still not satisfied? Never hesitate to reach out to us directly to request additional information. We’re here to help!
The last Academy Awards ceremony has put media localization on everyone’s mind. For the first time in film history,
In 2017, a research report commissioned by Voices.com put the global market for audio recording at USD 4.4 billion.
Every day multimedia companies produce materials for the entertainment industry, commercials and advertising through storytelling, as well as television training and eLearning. Multimedia localization needs to immediately cast for, record, edit, mix, and publish these types of content so that they can be distributed worldwide. […]