In last week’s Nimdzi’s Finger Food post, we discussed the Games as a Service business model in the game industry. We’re talking about games that are alive and in continuous development, engaging the gamer community through different strategies, such as season passes, subscriptions or microtransactions.
4 December 2019
Game localization services is a USD 330 million market, but there is a far larger market for accompanying services such as testing and game audio localization.
19 December 2018