The “Languages & The Media” conference is an international conference focused on audiovisual language transfer in the media. This year, the event took place from November 7-9, 2022, and Nimdzi’s analysts joined the conversation to bring you the latest and greatest information and trends from the vibrant field of media localization.
On October 17, 2022, TransPerfect announced the acquisition of Hiventy, a prominent media localization company based in France and no small fish in the global market for subtitling and dubbing services.
Increasingly, companies around the world (and not just the media and entertainment giants) are producing video content to connect with their audiences and offer even more added value to their customers.
The solutions to address the impact of a global pandemic on recording studios requiring the presence of actors in recording booths were twofold: software and hardware.
With a pandemic raging across the globe neither subtitling nor in-person recording was a viable option. Studios set their sights on building a remote recording framework. However, as the need for remote recording became more apparent, so too did the challenges that implementing it would pose.
In this report, we will discuss the tools and processes that have helped fuel a multilingual revolution in remote recording for the entertainment industry.
It’s often said that “the show must go on,” but can the show really keep going when production is hamstrung by a global pandemic and the show’s crew are required to maintain physical distance from one another? COVID-19 and the resulting social distancing requirements have disrupted practically every industry on the planet. As a result, […]
What's going on in the world of language technology? Nimdzi has organized a series of panel discussions to cover some of our favorite topics in the space.
Instructional videos are a big deal. When was the last time that you went to YouTube to watch a video on how that smartphone or that car or that fancy vacuum cleaner worked before deciding on buying it? Or comparing different brands to see which one spoke to you the most? We bet it wasn’t that long ago!
We all know how quickly the video game industry has grown into a worldwide market. We also know how important localization and cultural adaption is for companies seeking to go global. But what is the best way to integrate language technology into game development? What technologies are available and which ones are the best?